Monday, January 19, 2015

EK.FIG.02

Alright, I can share some pics of the next model in the series. Same as the others; concept by Derrek Stenning, and produced at Industria Mechanika (later this year)

Same as the last model it is going to be built at 1/8 scale and have a base that interlocks with the other two models in the set.





Wednesday, October 15, 2014

Just got back from NY comic-con 2014 demoing our new game Contest of Champions and I even did a little live interview talking a bit about the process for Marvel.com 


https://www.youtube.com/watch?v=6HIM4ecXc8w

Sunday, October 5, 2014

EK Series fig.03

Just announced! A new 3 part series that I modeled the masters for, based off the work of Derek Stenning. This is the first model(but last in the set) to be announced. This figure just went on pre-sale at Industria Mechanika. It will have a base that will interlock with the next two models in the set to be released early next year.

Stay tuned for more updates as we roll these out over the coming months.




Saturday, April 28, 2012

Derek Stenning's Dystopic

This is a master scultp I did to be printed for the first in a series of model kits based off of the work of the very talented Derek Stenning. ( cg hub profile )

The kits are to be produced and sold at Industria Mechanika. The kit has a tentative release date of summer 2012, price TBD. More info over at http://industriamechanika.com












Thursday, September 22, 2011

Stumpy

Stumpy, a quick creature speed sculpt from the other day that I ended up liking and then started to tighen up.

Monday, July 25, 2011

E.W. Jim

I used to love this game, had a lot of fun making this guy.

Monday, June 27, 2011

Venom WIP

small update with a few minor tweaks and a skin texture. I think I'm going to try some external renders and call it done.

Monday, June 20, 2011

Venom WIP


Something I've been picking at in my spare time over the past couple of weeks. This is actually the first model I've made completely in Zbrush from scratch. I learnt a lot making a character this way, but almost killed my little laptop doing so:)

Monday, May 2, 2011

AOTD

Production stills of characters seen in the below, and various released trailers for the cancelled Pirates of the Caribbean; Armada of the Dammed.





Friday, January 21, 2011

old render

Found an old render the other night from when I was teaching myself maya years ago, thought I'd throw it up here. Everyone should make a zombie at one point I think.

Friday, September 3, 2010

E3 gameplay intro vid


another quick vid setting up the demo at this year's E3, I had my hands on most of the npc's in this trailer at one point or another for either their creation or polishing work, and agian the dreaded versions of the player character.

Wednesday, September 1, 2010

POTC, Armada of the Damned, boss gameplay


 Above is a link to some gameplay of the game I'm currenty working on at Propaganda games in Vancouver right now. In this video I worked on the modeling and texturing of the Crab boss, as well as portions of the "dreaded" player character.

skull face sculpt

having some fun in Zbrush

ram guy

some newer-ish personal stuff,

misc illustrations

misc illustrations

misc illustrations

Board illustrations

hi rez hand

hand for the tv series Sanctuary, used for vfx work

Irish Merc

another character I really enjoyed working on, as I had a lot of creative control of the design

Dirty Jungle Rios

model, texture, shading, hair

more dalton

AO2 Dalton

model, texture, shading, hair

AO2 boys

model and texture of Rios (right)

Monkey

I loved working on this guy,
 concept by Gil Rimmer

Tony Hawk Turkey suit


concept by Gil Rimmer

Boris (Tony Hawk)


concept by Gil Rimmer

Tony Hawk Characters

various characters for Tony Hawk Production
concepts by Gil Rimmer